Ships can be leveled up automatically by sending a ship to hostile space. This can be a little challenging for regular faction spaces for predicting the type of hostiles that will be generated. This is really easy though when properly crewed and ship sent to the right place, especially before going to bed as it is easier than to manually grid hostiles.
One thing that is consistent is Augment space, which is always an Explorer coming after when entering space. There are no locations to park a base, but it is easy to put ships on the edges of the systems and let the Bounty Hunters start hitting your ship. When using the edge of the system, its harder for other players to hit your "chaser" ship, and to keep it going for as long as possible.
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